CCS Statistics

Statistics to set points in

  • Fortitude - Fortitude determines by how much CCS Life increases with each level
  • Endurance - Endurance determines by how much CCS Stamina increases with each level
  • Strength - Strength determines the damage inflicted by melee attack
  • Willpower - Willpower determines a player's ability to resist status effects
  • Intelligence - Intelligence affects both offence and healing abilities for casters and healers
  • Finesse - Finesse determines the probability that a melee attack on a player will fail
  • Perception - Perception determines the probability that a ranged attack on a player will fail

Calculated Statistics

  • Stamina - Stamina is a reserve of points whose main purpose is to allow players to use their skills
  • Life - Life determines whether a player is alive

Racial Points

These differ per race

  • Blood - Vampire - Gained with the skill Feed
  • Souls - Demon - Gained with the skill Wrack
  • Energy - Cyborg - Gained with the skill Conversion
  • Runes - Sidhe - Gained with the skill RendMana
  • Fury - Undead - Gained with the skill Gore
  • Rage - Lycan - Gained with the skill Lacerate
  • Defiance - Human - Gained with the skill Legsweep
  • Lives - Neko - Gained with the skill Claw
  • Prayers - Angels - Gained when using the skill Angelbuff
  • Mana - Supernaturals - Gained with the skill RendMana
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