Rules Of Conduct


What is the City of Lost Angel's:

The City of Lost Angel's is a Dark RP/Combat/Sex sim where you can come and live a character life that's not all shiny and happy and new like most of Second Life. We attempt to provide a good community for free form role play for characters of a darker nature.

The build itself was designed and built by Suzanna Soyinka, the lead designer of Angel's Respite. It is best experienced with Local Lighting enabled. You can enable Local Lighting by going to Preferences->Graphics Detail->Lighting Detail-> Click on Nearby Local Lights.


Please feel free to join the City of Lost Angel's city group. It is open enrollment, simply click SEARCH, click on the Groups tab, then type City of Lost Angel's (don't forget the apostrophe) and click the Join button! This is an excellent way to stay up to date on the news on the city and whats going on and makes you a part of our unique and interesting community as soon as you arrive!

CCS Support group

Please feel free to join the CCS group. The CCS group is where you can ask questions about the CCS system and get help with any problems you are having.


1) You do not have a right to be an asshole. Treat others as you wished to be treated.

2) Child Avatars:
Child Avatars are not allowed within LA. This is a adult sim, where adult things happen all day everyday. We've tried to allow child avatars with the no sex/violence rule, but it almost always caused a problem. If your avatar looks like a child you will be warned that you need to change it or you will be perma banned.

3) Vehicles/Flying
Do not rez cars or other vehicles in the city. CoLA is a no fly zone. Do not use flight gadgets in the sim. ***

***A vehicle is defined as any object that uses the physics engine to drive it (i.e. cars, motorcycles, trucks, chocobos, magic carpets, hover platforms, etc), rather than an object that attaches to the avatar (i.e. horses, skateboards, bicycles, etc). If you are uncertain whether or not the object you wish to use is a vehicle, please contact a GM for help in determining the difference!

4) Race groups/Faction groups:
Race groups are groups that a new player to LA can join to help find and be involved with others of their race or similar RP style.. These groups are used as recruitment groups for the main factions, for people that're trying to learn more about the main faction and it's style of RP. It's not uncommon for a player to hop around from race group to race group, even if they aren't of that race, but are interested in the main faction it's attached to.

Faction groups are the main factions within the Lost Angels sim as well some of the surrounding sims. These groups have their own rich backstory and style of playing, each of them offering something different so there are plenty of styles to choose from.

We are always open to the idea of new and additional faction groups in the CoLA sim/s. This can be accomplished by providing a write up and background information on your factional model to a member of the CoLA staff or the owner of the CoLA sim that you wish to base your faction out of. At that time the GM team will review the information you provided before making a final decision.

5) Poaching:
Poaching is the act of going into a community and deliberatly trying to pull players from said community in order to strengthen another. We expect that people from other factions, other sims and other combat systems would not poach from us and in return we expect the same of our players and staff when visiting other sims.

Internal poaching within LA is not allowed either, attempting to pull people from one faction into your own in a IC or OOC manner is strictly against the rules. Faction hopping in general is frowned upon but it does happen and when it does it needs to be strictly the players desicion to leave one faction and join another. To help avoid drama, when accepting a new member into your faction, who was just in another, you should OOCly speak to the leader of that faction and make sure they know, as a courtesy.

6) Vendors:
No one is allowed to rez vendors or to sell their products in the city without ADMIN approval. See the FAQ for information on the availability of vendor space in COLA.

7) The CCS meter:
You can get one for free in the subway where you teleport in. To engage in combat of any kind, you MUST have a CCS meter equipped and on. If you simply wish to roleplay around CoLA you do not need to have the meter attached or on but if you're involved in any hostile RP you are required to have your meter on, other then that, you may have it on or off at your disgression so long as you are following the rules above. Do NOT try to use the lack of a CCS meter as an excuse to avoid the consequences of your actions. Also note, that many will ignore you if you don't have your CCS meter, so be prepared for that.

RP is considered hostile if it has the possiblity to provoke someone. Such as insults or spying on a factional base.

Your CCS meter must be visable and readable when you are wearing it. Bright color and above your head.

8)CCS camping:
Camping means you are not at your keyboard, not able to respond to those that approach you in roleplay or in combat. THIS IS STRICTLY FORBIDDEN. After 10 minutes of being unresponsive, your CCS will be detached and you will likely be ejected from the sim. A warning will be placed on your CCS database sheet and repeated camping offences will result in XP loss and eventual removal from CCS entirely.

Do not try to hide someplace out of the way in the sim or physically within the build (e.g. in walls, underground, up in the sky. If you aren't in a easily accessable/visable place where people can reach your to roleplay or combat you, then you'll be asked to move.

Apartment renters may hang out within their apartments all they want. If you have your CCS on and active, your door must remain unlocked.

9) Gestures/Sounds:
Gestures can be a fun enhancement to role play. Please use them appropriately and rarely. Do not spam gestures or sounds repeatedly as this disrupts role play and is annoying. Out of character gestures are not allowed.

10) Shouting:
Please keep shouting to a minimum and in conjunction with ongoing role play. OOC shouting is prohibited in the sim.

11) Harrassment:
COLA is a dark role play simulation. Activities many regard as "evil" are typical in COLA. Slavery, rape, murder, theft and random violence are all appropriate in a post-Apocalyptic world. Demons, vampires, lycanthropes, creatures from other planes, rapists, serial killers and similar creatures all roam the streets. This means that *characters* often act in aggressive, predatory, criminal and/or plain uncomfortable ways. This is to be expected given the nature of the simulation.

In-character protests often do not deter such activity because many *players* come to the sim looking for such things, regardless of what their *character* might want. If you do not wish to role play certain activities or with certain players then it is best to IM the other person out-of-character (OOC) and politely explain you are uncomfortable and find something you can roleplay that the both of you will enjoy.

12) Being Banned:
If you truly do feel that you have been banned unjustly or a GM was abusing their power, make a thread on the "CCS - Ban Appeals" forum thread at Please follow the rules on the forum and post your appeal in the designated format.

13) Reporting problems:
Any issues, questions, instances of rules violations or any other problems can be brought to the GM staff. These are players with "GM" above their meter. Please be polite and straight forward with your issue so it can be addressed quickly. If you have a problem with a GM then bring it to the attention of She Juniper.

Any accusations of cheating/metagaming/or any violation of any rule, must be brought to your faction head or a GM to be addressed. Do not make public accusations of cheating. Disrupting the game with OOC complaints in local chat will result in your temporary removal from the sim.

14) Rezzing objects:
Rezzing objects is permitted in COLA because RP sometimes requires various props, objects, pose balls and so forth to be added to the sim. Objects left lying around the sim count against the overall prim limit of the sim and reduce the amount for others to use so please pick them up when you're done using them. Renters, of course, can leave items in their apartments within their prim limits. Persistent disregarding of this rule or rezzing a large number of objects will result in disciplinary action. COLA is not a building zone.

15) Out of character:
Statements made out of character in the City of Lost Angels and most other RP communities is signified by speaking ((in brackets)). This is so your fellow players know what you are saying is not in character and helps minimize confusion between IC (in character) and OOC(out of character) statements.

Insulting, argumentative or those made in anger, stated OOC to other members of this community are completely PROHIBITED. If you have an issue that you feel requires the intervention of a mediator, contact a member of the City of Lost Angels GM Team.

16) Meta-gaming:
As stated in the CoLA combat rules, Meta-gaming is defined as: When a player has become aware of or told about information Out of character (OOC) pertaining to or directly regarding an ongoing storyline, situation or other player and then, by means of role play, uses that information either to their own benefit or as a means to interact with/against other players.

This is extremely aggravating for those of us who are trying to provide fun and possibly in-depth stories for the residents in LA and is therefore prohibited in the game.

17) Comm. units/Translators.
Factional comm units must be physical and visable objects that are worn by the players and can be removed from a player in roleplay. They must be obvious when used. i.e /me uses their comm device. If it doesn't look like an obvious comm device, you must clearly say what actually is the comm device in the RP. ie. /me rubs the coin that acts as a comm device.

Comms cannot be used during combat. Once the fight has started, you cannot call for help over your comm, you can only run to get help.

Roleplay language translators are for IC use only as well. There should be no bracketed or OOC text in translators, just as there should be none in comm chat. They are IC tools and should be used ICly only. If you need to ask your faction an OOC question, use your factions group chat or IM's, DO NOT use the comm devices or translators.

18) Faction chat/group chat:
Can be used as IC as long as it isn't about any current roleplay that is happening at that very moment. The faction chat should be used to talk or update each other on past events or future event planning, IC or OOC.

19) God modding:
God modding is negating everything someone does towards you or against you in RP because your character is so uber awesome i.e a god. This is silly and people who godmod will not only receive a ban for repeated offences, but will likely be branded by the playerbase as someone who isn't worth roleplaying with and you'll find time in all RP sims a very lonely time.

20) While in CoLA, you may be the target of CCS combat anywhere at any time. There are no safezones. It is asked that you do not fight in the subway where people rez and teleport in but even that is not an actual safezone. There are no safezones in CoLA.

21) Going Non combative is only allowed when you haven't been involved in any hostile roleplay or combat for at least 10 minutes. If you need to go AFK for a few minutes, you must turn your CCS back on upon returning if someone requests it.

22) Once you make a melee attack or shoot at someone as well as using an offensive skill, you are to consider yourself in combat. To be melee attacked or shot also initiates combat, as does the use of an defensive skill.

23) Fighting using physical weapons, such as a sword requires that you wear your CCS Meter. RP fighting is used instead of CCS combat, it's something that both parties need to agree upon beforehand OOCly. If someone doesn't agree to RP combat, they still have every right to kill you with CCS.

24) Roleplay is not required of someone that attacks you and defeats you before or after the fact. It is encouraged and in most cases, it fits. Most players should initiate roleplay after a battle. However there are certain types of characters like assassins, muggers, insane asylum escapees and douchebags, that aren't going to stick around after the fact. The burden of roleplay is on the victim. If they're left in the alley, then crying for help would be a good start to bring some roleplay to what just happened to you.

25) If you are using melee combat, you need to have an animation that shows your character attacking. You may not engage in melee combat without a visual indication that you are actually attacking.

26) No movement enhancers while in combat. No dashers, no flash steps, no gadgets that make you phantom, no jumpers or flight assists, wall climbers, etc. Using any form of enhanced movement or teleportation will result in disciplinary action.

Due to the height of buildings in CoLA, you may use a jump enhancer to enter combat if you have no other means of getting onto a roof or other high up platform that someone may be sniping you from. Abuse of this privilege will result in disciplinary action as well.

27) Turning off, removing, or resetting your CCS meter is illegal during combat. Once all RP associated with the combat is over, you may remove your meter if you wish. Removing your meter or resetting it during combat to avoid defeat or regain health, however, is not allowed and will result in punishment.

28) Weapon stacking is not allowed, regardless of who you are or reason. You are allowed to use, at maximum, two one handed swords, two one handed guns, one two handed sword or gun, one melee hud, OR one single handed sword and a single handed gun. Equipping a two handed weapon and a one handed weapon or melee hud at the same time is NOT allowed. If you are caught weapon stacking, you will be subject to disciplinary action.

29) You may not IM or teleport other people into the sim while in combat. If you are observing a fight and wish to call for help, you must run, in game, to the person you are seeking. To prevent long, drawn out, over the top CCS fights, we ask that you do NOT use your comm to call in reinforcements, even when observing a fight.

30) Use of internal or external Voice chat programs:

The use of voice, and or Skype or Ventrilo voice chats are forbidden to use for roleplay or combat.

It is an external system, it is meta-gaming, and thus shall not be used in conjunction with factional combat.

Voice is off in LA for a reason, it does not foster nor support role play interaction. So thus, keep your voice chats for your personal conversations from here on out.

31) Any sort of combat is supposed to have a definite end. Fights are not supposed to go on endlessly as each side summons more and more reinforcements from factions and friends who are outside the sim doing other things or who just happen to get online.

The victorious party should not be subjected to endless rescue missions as captured players use all sorts of means to continually let friends, family and factions know of their predicament. Role playing defeat is not something to avoid but a means for your character to grow. Look upon defeat as a positive thing and use communication sensibly.

32) If you crashed during a group fight, you must wait 10 minutes before rejoining the battle if it is still going. If the fight is already over, it's best to come into the RP on whichever side your group is currently in, whether they won or lost.

33) CCS healing beds/poseballs cannot be used while in combat. You may not re-enter combat after using a heal bed/poseball for 10 minutes. There is no fighting while you are on a hospital bed.

Only CCS approved enhanced items or healing balls can be used to heal after combat.

In the event you are attacked while on a heal bed you must get off the bed to retaliate. Attacks against players who are using a hospital heal bed MAY occur.

34) Do not use any device that turns you invisible during combat. No devices or any items that make your avatar invisible are permissible during combat. This includes cloaking devices, gadgets that sink your avatar into the ground or any device that renders your avatar invisible to direct line-of-sight to another player.

35) Personal roleplay limits are allowed if you're uncomfortable with a certain roleplay. This is for people that truely find a particular roleplay disturbing on a severe level.

If you have a certain type of roleplay as a limit, you cannot perform that roleplay on others.

36) Corpse camping is where you stand around a body and wait for the person to revive and then kill them again with the sole intention of being a jerk. CCS killing someone who is trying to flee or fight again is allowed, even if they've just rezzed.

Even if the revive is due to a timer, a racial skill, or if revived by another, if you are already RPing, your character bound or trapped, you should continue to roleplay the scene, not negate it because CCS decided to revive you.

37) Revives:
During one on one combat, you should role play being hurt after you have been defeated. You should not immediately revive and attack someone. The racial revives allow you to recover early and maybe escape. If a healer revives you after single combat, you should still RP being injured.

EXCEPTION: in group combat scenarios a player can rejoin combat if they are resurrected by a healer and healed back to combat level statistics.
Group combat is defined as having 3 or more participants making any action that involves them in a fight. i.e. use of Offensive, Support or Healing skills, attacking another party in the combat situation, etc.

38) When you're defeated in CCS combat, it's just the same as if you were defeated in a long drawn out roleplay combat. With your health at 0, you cannot fight back anymore, not thru CCS and not thru roleplay. You are at the mercy of the victor.

39) If you need to log off or the RP is going in a direction that makes you uncomfortable or breaks one of your limits, you may Fade to Black (FTB). If you fade to black, you MAY NOT engage in combat again with the party for 24 hours.

Fading to black is NOT the same as voiding a scene. When you fade to black, you simply fast forwards, skipping whatever portion of the RP that would make you feel uncomfortable, if not the whole scene. Your character is STILL EFFECTED BY THIS.

Fading a scene should be avoided at all costs, just as voiding should. Talk in IM's with the other people involved, compromise and remember that this is just RP. If you need to leave (log off) then you need to leave but still, come to a compromise on what happened to your character in your absense and RP the effects the next time you log on.

Abusing the fade to black rule will result in disciplinary action. It is not a way to avoid having to do defeat RP. Keep in mind RP is for everyone, not just for you. By fading to black, you are taking away from other people's RP and in turn, people may not wish to RP with you as often.

40) Post combat OOC comments:
Whether from the victorious party gloating or the loser complaining will not be tolerated. If there is a REAL issue consult a GM immediately otherwise keep it IC RP only. OOC insults and rude comments will result in disciplinary action. This includes negative comments or insults made in IMs as well as in the open. Be an adult about things, it is only a GAME.

Disruptive, public and OOC complaints:

There will be no more OOC complaints or bitching about other players, other factions, or anything at all in the CoLA sim and sims that are a part of the City of Lost Angels and it's subsidiaries. This includes general chat, group chats and factional group chat. If you have a gripe we have CoLA rants and raves forum.

41) No Moving Corpses:
Once you are dead then you are dead. You must wait till you revive naturally or are revived by a healer or through a racial skill. You are not permitted to move unless you are being dragged or moved by another as part of an roleplay. Also a suggestion, try to turn off your AO while defeated so the Override standing animation doesn't confuse anyone.

42) Death/Permanent injury:
You can only inflict death or permanent injury with the consent of the other party.

43) Sim Border Abuse:
As we all know, SL is broken into sims and as a person crosses from one sim to another, they lag terribly. Running from sim to sim in an escape is acceptable. You are allowed to try and flee and in your attempt to escape your attacker, you are allowed to run as far and wide as you wish until CCS defeated or you escape. One thing that is not allowed, however is sim jumping. Sim jumping is repeated sim crossing. Purposely abusing the lag generated by a sim cross in order to gain advantage over your enemy.

Sniping across sim borders is allowed.

44) RP limits:
Roleplay limits are things you find particularly disturbing to play out, something you just can't stomache doing, even in a fantasy setting. Your limits are your own and while everyone may not agree with them, you're allowed to have them. However, they should be serious limits. You should not go into a dark RP sim and have NO DARK RP as your limit. Try your best to find the CCS sim that fits you closest and if your limits come up, work with that person to find a different RP that you'd both enjoy. DO NOT agree to do a RP that you have a issue with doing and then complain about it later on. If you agree, then you agree and do not have the right make a issue out of it.

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