Ravenhurst Clans

Below are listed the Clans and Bloodlines as defined by the core rules of Vampire:The Masquerade, Vampire:The Dark Ages and Vampire: The Victorian Age that are available for play. All Characters are subject to approval by the Story-Teller Board.

The Sects: The three main political society's within Kindred exsistence, Your clan will fall under the scope of one three sect's.

􀀎-The Largest Political Sect within undead society.

Traditions of the Camarilla:
The First Tradition: the Masquerade
Thou shalt not reveal thy true nature to those not of the Blood. Doing so shall renounce they claims of Blood.

The Second Tradition: the Domain
Thy Domain is thy own concern. All others owe thee respect while in it. None may challenge thy word in thy Domain.

The Third Tradition: the Progeny
Thou shalt sire another only with permission of thine Elder. If thou createst another without thine Elder's leave, both thou and thy progeny shall be slain.

The Fourth Tradition: the Accounting
Those thou create are thine own childer. Until thy progeny shall be released, thou shalt command them in all things. Their sins are thine to endure.

The Fifth Tradition: Hospitality
Honor one another's Domain. When thou comest to a foreign city, thou shalt present thyself to the one who ruleth there. Without the Word of Acceptance, thou art nothing.

The Sixth Tradition: Destruction
Thou art forbidden to destroy another of thy Kind. The Right of Destruction belongeth only to thine Elder. Only the eldest among thee shall call the Blood Hunt

Clans Of The Camarilla:
􀀍 - Warrior Poets, Brutes, Rabble, Scholars
􀀇 - Kooks, Lunatics, Madmen, Clan of the Moon, Malks
􀀆 - Sewer Rats, Lepers (archaic), Nossies
􀀅 - Degenerates, Artisans (archaic), Torries
􀀄 - Warlocks, Wizards, Mages, Usurpers
􀀃 - Blue Bloods, Patricians, Warlords
􀀲 - Camarilla term for the clanless

􀀂-In Vampire: The Masquerade, the Sabbat is a loose organization of cainites who reject the Traditions.

The Code Of Milan:

I The Sabbat shall remain united in its support of the sects regent. If necessary, a new regent shall be elected. The regent shall support relief from tyranny, granting all Sabbat freedom.

II All Sabbat shall do their best to serve their leaders as long as said leaders serve the will of the regent.

III All Sabbat shall faithfully observe all the Auctoritas Ritae.

IV All Sabbat shall keep their word of honor to another.

V All Sabbat shall treat their peers fairly and equally, upholding the strength and unity of the Sabbat. If necessary, they shall provide for the needs of their brethren.

VI All Sabbat must put the good of the sect and the race of Cainites before their own personal needs, despite all costs.

VII Those who are not honorable under this code will be considered less then equal and therefore unworthy of assistance.

VIII As it has always been, so shall it always be. The Lextalionis shall be the model for undying justice by which all Sabbat shall abide.

IX All Sabbat shall protect one another from the enemies of the sect. Personal enemies shall remain a personal responsibility, unless they undermines sect security.

X All sect members shall protect Sabbat territory from all other powers.

XI The spirit of freedom shall be the fundamental principle of the sect. All Sabbat shall expect and demand freedom from their leaders.

XII The Ritus of Monomacy shall be used to settle disputes among all Sabbat.

XIII All Sabbat shall support the Black Hand

Addenda to the Code of Milan

Observed by all witnessing parties present on this night, December 21, 1993, and hereafter upheld.

XIV All Sabbat have the right to monitor the behavior and activities of their fellow sect members in order to maintain freedom and security.

XV All Sabbat possess the right to call a council of their peers and immediate leaders.

XVI All Sabbat shall act against sect members who use the powers and authority the Sabbat has given them for personal gain at the expense of the Sabbat. Action shall be taken only through accepted means, approved by a quorum of Prisci.

Clans Of The Sabbat:
􀀪 - Keepers, Shadows, Magisters
􀀫 - Fiends, Fleshshapers
􀀱 - Sabbat term for Clanless and Antitribu kindred

􀀬-In Vampire: The Masquerade, the Independent Clans are those major clans that claim descent from Caine but are not part of either the Camarilla or Sabbat.

􀀈 - Assassins, Saracens
􀀯 - Graverobbers, Clan of Death
􀀭 - Serpents, Setites
􀀩 - Animals, Outlanders
􀀮 - Necromancers, Nigrimancers, Necro-incestuous mafiosi, just about any slur towards Italians
􀀰 - Gypsies, criminals, deceivers
􀀳 - Unicorns, Soulsuckers, Cyclops, Soul-Thieves

The Bloodlines: Various Major and Minor Bloodlines published in clanbooks and Sourcebooks. These should only be played by the capable player due to the way in which the offer a different outlook and difficulty in the game world as opposed to the more traditional clans.
􀀌 -Deamon Worshipers
􀀋 - Sirens
􀀊 - Stiffs, Zombies
􀀉 - Elois, Sages

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-NonCommercial-NoDerivs 3.0 License