Extended Rules

FULL VERSION OF THE EPIC FAIL CITY RULES

DUE TO CHANGES IN THE SECOND LIFE TERMS OF SERVICE YOU INHERENTLY AGREE, BY AGREEING TO ABIDE BY THESE RULES AND ENTERING EPIC FAIL CITY, THAT YOU ARE OVER THE AGE OF EIGHTEEN AND YOU ARE NOT OFFENDED BY VIOLENCE, ADULT LANGUAGE OR SEXUAL CONTENT. THE OWNER OF EPIC FAIL DEFERS ALL RESPONSIBILITY BEYOND THIS AGREEMENT, IN LEGAL LIABILITIES, TO THE TRESPASSING PARTY, PARTIES NOT OVER THE AGE OF EIGHTEEN ARE TRESPASSING AND THUS LEGALLY LIABLE FOR THEIR OWN ACTIONS.



1.) You do not have a right to be an asshole. Treat others as you wished to be treated.


2.) CHILD AVATARS:
Child Avatars are not allowed. This is a ADULT sim, where adult things happen all day. If your avatar looks like a child you will be warned that you need to change it or you will get a permanent ban from Epic Fail City. This is at the judgement of the Epic Fail Staff.


3.) POACHING:
Poaching is the act of going into a community and deliberatly trying to pull players from said community in order to strengthen another. We expect that people from other factions, other sims and other combat systems would not poach from us and in return we expect the same of our players and staff when visiting other sims.


4.) REZZING OBJECTS:
Rezzing objects is permitted because RP sometimes requires various props, objects, pose balls and so forth to be added to the sim. Objects left lying around the sim count against the overall prim limit of the sim and reduce the amount for others to use. So please pick them up when you're done using them. Persistent disregarding of this rule or rezzing a large number of objects will result in disciplinary action. This is not a building zone.


5.) MOVEMENT ENHANCERS:
No movement enhancers are allowed while in combat. No dashers, no flash steps, no gadgets that make you phantom, no jumpers or flight assists, wall climbers, etc. Using any form of enhanced movement or teleportation will result in disciplinary action.


6.) THE CCS METER:
You can get one for free where you teleport in. You MUST have a CCS meter equipped and on at all times. If you only want to observe, you can wear the observer-tag. In this case it's not allowed to get involved in any RP or combat on the sim.

Your CCS meter must be visable and readable when you are wearing it. Bright color and above your head.

While in Epic Fail, you may be the target of CCS combat anywhere at any time. There are no safezones. It is asked that you do not fight in the Landing Zone where people rezz and teleport in, but even that is not an actual safezone.

In the Boat House Club meters are optional and the area is OOC. It's not allowed to run into The Boat House while you're in combat. Anyone found camping in the club will get one warning. A second offense means a dock in xp. A third offense means a ban from the club's parcel.

Turning off, removing, or resetting your CCS meter is illegal during combat. Once all RP associated with the combat, is over, you may remove your meter if you wish. Removing your meter or resetting it during combat to avoid defeat or regain health, however, is not allowed and will result in punishment.


7.) CCS CAMPING:
Camping means you are not at your keyboard, not able to respond to those that approach you in roleplay or in combat. THIS IS STRICTLY FORBIDDEN. After 5 minutes of being unresponsive, your CCS will be detached and you will likely be ejected from the sim. A warning will be placed on your CCS database sheet and repeated camping offences will result in XP loss and eventually removal from CCS entirely.

Do not try to hide someplace out of the way in the sim or physically within the build (e.g. in walls, underground, up in the sky. If you aren't in a easily accessable/visable place where people can reach you to roleplay or combat you, then you'll be asked to move.


8.) OUT OF CHARACTER:
Statements made out of character is signified by speaking ((in brackets)). This is so your fellow players know what you are saying is not in character and helps minimize confusion between IC (in character) and OOC(out of character) statements.

Insulting, argumentative or those made in anger, stated OOC to other members of this community are completely PROHIBITED. If you have an issue that you feel requires the intervention of a mediator, contact a member of the Epic Fail GM Team.


9.) HARRASSMENT/OOC:
After a battle the victorious party gloating or the loser complaining will not be tolerated. If there is a REAL issue consult a GM immediately otherwise keep it IC RP only. OOC insults and rude comments will result in disciplinary action. This includes negative comments or insults made in IMs as well as in the open. Be an adult about things, it is only a GAME.

Activities many regard as "evil" are typical in here. Slavery, rape, murder, theft and random violence.. Demons, vampires, lycanthropes, creatures from other planets, rapists, serial killers and similar creatures all roam the streets. This means that *characters* often act in aggressive, predatory, criminal and/or plain uncomfortable ways. This is to be expected given the nature of the simulation.

In-character protests often do not deter such activity because many *players* come to the sim looking for such things, regardless of what their *character* might want. If you do not wish to role play certain activities or with certain players then it is best to IM the other person out-of-character (OOC) and politely explain you are uncomfortable and find something you can roleplay that the both of you will enjoy.


10.) FADE TO BLACK:
If you need to log off or the RP is going in a direction that makes you uncomfortable or breaks one of your limits, you may Fade to Black (FTB). If you fade to black, you MAY NOT engage in combat again with the party for 24 hours.

Fading to black is NOT the same as voiding a scene. When you fade to black, you simply fast forward, skipping whatever portion of the RP that would make you feel uncomfortable, if not the whole scene. Your character is STILL EFFECTED BY THIS.

Fading a scene should be avoided at all costs, just as voiding should. Talk in IM's with the other people involved, compromise and remember that this is just RP. If you need to leave (log off) then you need to leave, but still, come to a compromise on what happened to your character in your absense and RP the effects the next time you log on.

Abusing the fade to black rule will result in disciplinary action. It is not a way to avoid having to do defeat RP. Keep in mind RP is for everyone, not just for you. By fading to black, you are taking away from other people's RP and in turn, people may not wish to RP with you as often.


11.) META-GAMING:
Meta-gaming is defined as: When a player has become aware of or told about information Out of character (OOC) pertaining to or directly regarding an ongoing storyline, situation or other player and then, by means of role play, uses that information either to their own benefit or as a means to interact with/against other players.

This is extremely aggravating for those of us who are trying to provide fun and possibly in-depth stories for the players and is therefore prohibited in the game.


12.) GOD MODDING:
God modding is negating everything someone does towards you or against you in RP because your character is so uber awesome i.e a god. This is silly and people who godmod will not only recieve a ban for repeated offences.


13.) CORPSE CAMPING:
Corpse camping is where you stand around a body and wait for the person to revive and then kill them again with the sole intention of being a jerk. CCS killing someone who is trying to flee or fight again is allowed, even if they've just rezzed. This is not allowed.


14.) BEING IN BATTLE/RP:
Once you make a melee attack or shoot at someone including using an offensive skill, you are to consider yourself in combat. To be melee attacked or shot also initiates combat, as does the use of a defensive skill.

If you are using melee combat, you need to have an animation that shows your character attacking. You may not engage in melee combat without a visual indication that you are actually attacking.


15.) ROLEPLAYING:
Groundrule in Epic Fail City is to always RP before you attack someone. Make your opponent aware of the fact you're going to attack. This can be a few sentences of offensive language. Try to always come up with a good IC reason though.

After combat you should also RP the defeat. This is the case for the person defeated and for the person that won the battle. When you're defeated you should RP being in pain and you can RP to slowly recover. If you're still standing after battle, you should RP shortly what you're going to do with the victim, even if you're just going to walk away and leave him laying there.

After a large battle (more then two people), not everyone has to RP. Make sure every group did some RP before and after the battle though.

If you can come to an agreement between both parties to not RP, that's ok. If you do not wish to rp, shout '(( Request to only combat without RP ))' in local. If noone replies to this within 5 minutes, you're allowed to have a purely combat-situation. As soon as one or more people don't agree with this, you will have to RP before attacking.


16.) BEING BOUND:
If you're bound in an RP, you can't cut yourself loose by yourself. Someone else has to walk up to you and rp cutting you loose. You need at least 3 lines of RP to cut someone loose.

When left alone by your capturer and noone cutting you loose, you can rp cutting yourself loose after 5 minutes. Be creative though and use at least 3 lines of RP.


17.) RP-FIGHTING:
RP fighting is used instead of CCS combat, it's something that both parties need to agree upon beforehand OOCly. If someone doesn't agree to RP combat, they still have every right to kill you with CCS.


18.) WEAPON STACKING:
Weapon stacking is not allowed, regardless of who you are or reason. You are allowed to use, at maximum one of these possibilities:
- Two one handed swords
- Two one handed guns
- One two handed sword
- One two handed gun
- One single handed sword and a single handed gun

Only one (melee) hud is allowed at once.

Anything else is NOT allowed. If you are caught weapon stacking, you will be subject to disciplinary action.


19.) VISIBILITY DURING BATTLE:
Do not use any device that turns you invisible during combat. No devices or any items that make your avatar invisible are permissible during combat. This includes cloaking devices, gadgets that sink your avatar into the ground or any device that renders your avatar invisible to direct line-of-sight to another player.


20.) CALLING FOR HELP:
No people can be teleported into combat/rp directly. You have to enter through the rezz-zone. If you rezz into the middle of the sim or TP home, you can proceed and run into battle if you want to.

You may not IM or teleport other people into the sim while in combat. If you can shout for help inside the sim, this is allowed. The person you're calling has to be in the sim though. Usage of com devices and other outside help is not allowed.

If you can come to an agreement between both parties to allow helpcalls, that's ok. If you wish to do a help call, shout '(( Request to make a RP helpcall ))' in local. If noone replies to this within 5 minutes, you're allowed to make a helpcall. In this case the other party is allowed to make helpcalls too. As soon as one or more people don't agree with this, you are not allowed to make a helpcall. If you make an outside helpcall, make sure it's realistic.

Statements as 'My friends know I'm here and will arrive shortly.' are not allowed. Same rule applies here though: If the other party allows it, it's ok.


21.) GOING NONCOMBATIVE (AFK):
Going noncombative is only allowed when you haven't been involved in any hostile roleplay or combat for at least 10 minutes.

If you need to go AFK anyways while in any hostile roleplay or combat, following rules apply:

- If you need to go AFK for less then 10 minutes, you shout in local '(( AFK for 10 minutes ))'. You turn your meter noncombative and step aside. After 10 minutes you can get back into the fight, regardless if you're back sooner. If you get back into the fight you shout '(( Back to RP ))' in local.

- If you need to go AFK for longer then 10 minutes, you're considered to be fading to black. Read the 'Fade to black'-section for more information. When you do this, you need to shout in local '(( FTB due to AFK for RL ))' and leave the sim.

- Going AFK during battle/roleplay is only allowed 2 times per battle/roleplay. If you need to go AFK again after that, you're considered to be AFK for longer than 10 minutes. In this case the FTB-rule applies again.


22.) CRASHING DURING COMBAT:
If you crash during combat, you need to go noncombative for 10 minutes as soon as you get back. Step to the side and shout '(( Out for 10 minutes due to crash ))'. After 10 minutes you shout '(( Back in after crash ))' and you can enter the fight again.

If you crash again, you're considered out of the fight and therefor fading to black. Read the 'Fade to black'-section for more information. When you do this, you need to shout in local '(( FTB due to second crash ))' and leave the sim.

Relogging will count as a crash.


23.) METER BUG DURING COMBAT:
If you have a meter bug during combat, you need shout '(( Out for 10 minutes due to meter bug ))' in local. After that you can detach and reattach your meter. Go noncombative for 10 minutes and step to the side. After 10 minutes you shout '(( Back in after meter bug ))' and you can enter the fight again.

If you have a meter bug again, you're considered out of the fight and therefor fading to black. Read the 'Fade to black'-section for more information. When you do this, you need to shout in local '(( FTB due to second meter bug ))' and leave the sim.


24.) MOVING WHILE DEFEATED:
Once you are dead, you are dead. You must wait till you revive naturally or get revived by a healer. You are not permitted to move unless you are being dragged or moved by another as part of a roleplay. Also a suggestion, try to turn off your AO while defeated so the Override standing animation doesn't confuse anyone.


25.) HEALING BEDS:
You may not re-enter combat after using a heal bed/poseball on the sim. Disciplinary actions will be taken if you misuse the healing bed/poseballs. After battle you can walk to the healing bed/poseballs and retalliate there. This is if you're not defeated.


26.) REVIVES:
During one on one combat, you should role play being hurt after you have been defeated. You should not immediately revive and attack someone, you should still RP being injured. If someone revives you, You should RP regaining your strength before you either run or attack again if left unbound.

EXCEPTION: in group combat scenarios a player can rejoin combat if they are resurrected by a healer and healed back to combat level statistics. Group combat is defined as having 3 or more participants making any action that involves them in a fight. i.e. use of Offensive, Support or Healing skills, attacking another party in the combat situation, etc.

Even if the revive is due to a timer, a racial skill, or if revived by another, if you are already RPing, your character bound or trapped, you should continue to roleplay the scene, not negate it because CCS decided to revive you.


27.) AFTER BATTLE:
Any sort of combat is supposed to have a definite end. Fights are not supposed to go on endlessly as each side summons more and more reinforcements from factions and friends who are outside the sim doing other things or who just happen to get online.

The victorious party should not be subjected to endless rescue missions as captured players use all sorts of means to continually let friends, family and factions know of their predicament. Role playing defeat is not something to avoid but a means for your character to grow. Look upon defeat as a positive thing and use communication sensibly.

When you're defeated in CCS combat, it's just the same as if you were defeated in a long drawn out roleplay combat. With your health at 0, you cannot fight back anymore, not through CCS and not through roleplay. You are at the mercy of the victor.


28.) ROLEPLAYING LIMITS:
Roleplaying limits are things you find particularly disturbing to play out, something you just can't stomache doing, even in a fantasy setting. Your limits are your own and while everyone may not agree with them, you're allowed to have them.

However, they should be serious limits. You should not go into a dark RP sim and have NO DARK RP as your limit. Try your best to find the CCS sim that fits you closest and if your limits come up, work with that person to find a different RP that you'd both enjoy.

DO NOT agree to do a RP that you have a issue with doing and then complain about it later on. If you agree, then you agree and do not have the right make a issue out of it.

If you have a certain type of roleplay as a limit, you can't perform that roleplay on others. Let the person you are RP'ing with know your limits OOC'ly in IM.

You can have a maximum of 3 roleplaying limits. These should be in your profile somewhere. If you have more than 3 limits, the first 3 will apply.


29.) DEATH/ PERMANENT INJURY:
You can only inflict death or permanent injury with the consent of the other party.


30.) REPORTING PROBLEMS:
Any issues, questions, instances of rules violations or any other problems can be brought to the GM staff. These are players with "GM" above their meter. Please be polite and straight forward with your issue so it can be addressed quickly. If you have a problem with a GM then bring it to the attention of bend Bowie.

Any accusations of cheating/metagaming/or any violation of any rule, must be brought to your faction head or a GM to be addressed. Do not make public accusations of cheating. Disrupting the game with OOC complaints in local chat will result in your temporary removal from the sim.


31.) BEING BANNED:
If you truly do feel that you have been banned from the Epic Fail unjustly or a GM was abusing their power, contact Sim Admin bend Bowie and try to resolve issue.

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