KOBlow

CCS 1.0.2 COMPLIANT

KOBlow Description

A heavy hitting, but slow attack, with a good chance to knock your opponent senseless for a few seconds

KOBlow 1

Classes: Tank Archetype Only
Target Method: Direct (7m Range)
Cost for Use: 14 Stamina
Damages Target for: 31(Base) Points of Life Damage
Status Effect on Target: Daze (85% Chance), Duration, 7 Seconds
Reuse Timer: 10 Seconds

KOBlow 2

Classes: Tank Archetype Only
Target Method: Direct (7m Range)
Cost for Use: 19 Stamina
Damages Target for: 59(Base) Points of Life Damage
Status Effect on Target: Daze (85% Chance), Duration, 7 Seconds
Reuse Timer: 10 Seconds

KOBlow 3

lasses: Tank Archetype Only
Target Method: Direct (7m Range)
Cost for Use: 30 Stamina
Damages Target for: 93(Base) Points of Life Damage
Status Effect on Target: Daze (85% Chance), Duration, 7 Seconds
Reuse Timer: 10 Seconds

KOBlow 4

Classes: Tank Archetype Only
Target Method: Direct (7m Range)
Cost for Use: 41 Stamina
Damages Target for: 118(Base) Points of Life Damage
Status Effect on Target: Daze (85% Chance), Duration, 7 Seconds
Reuse Timer: 10 Seconds

KOBlow 5

Classes: Tank Archetype Only
Target Method: Direct (7m Range)
Cost for Use: 69 Stamina
Damages Target for: 171(Base) Points of Life Damage
Status Effect on Target: Daze (85% Chance), Duration, 7 Seconds
Reuse Timer: 10 Seconds

KOBlow 6

Classes: Tank Archetype Only
Target Method: Direct (5m Range)
Cost for Use: 96 Stamina
Damages Target for: 233(Base) Points of Life Damage
Status Effect on Target: Daze (85% Chance), Duration, 7 Seconds
Reuse Timer: 10 Seconds

KOBlow 7

Classes: Tank Archetype Only
Target Method: Direct (7m Range)
Cost for Use: 107 Stamina
Damages Target for: 283(Base) Points of Life Damage
Status Effect on Target: Daze (85% Chance), Duration, 7 Seconds
Reuse Timer: 10 Seconds

KOBlow 8

From Colawiki

Classes: Tank Archetype Only
Target Method: Direct (7m Range)
Cost for Use: 157 Stamina
Damages Target for: 343(Base) Points of Life Damage
Status Effect on Target: Daze (98% Chance), Duration, 7 Seconds
Reuse Timer: 10 Seconds

Thanks to Zaunil Balazic

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