Cyclone

CCS 1.0.2 COMPLIANT

Cyclone Description

A flurry of unbalancing attacks. A DPS Archetypes solution for tight situations where many targets are attacking them at the same time and they must get away.

Cyclone 1

From Colawiki

Classes: DPS
Target Method: AOE, 5m
Cost for Use: 14 stamina
Damages/Heals Target for: 20 stamina
Status Effect on Target: WEAK (98%), Duration: 15s
Reuse Timer: 15s

Cyclone 2

From Colawiki

Classes: DPS
Target Method: AOE, 5m
Cost for Use: 28 stamina
Damages/Heals Target for: 42 stamina
Status Effect on Target: WEAK (98%), Duration: 15s
Reuse Timer: 15s

Cyclone 3

From Colawiki

Classes: DPS
Target Method: AOE, 5m
Cost for Use: 41 stamina
Damages/Heals Target for: 56 stamina
Status Effect on Target: WEAK (98%), Duration: 15s
Reuse Timer: 15s

Cyclone 4

From Colawiki

Classes: DPS
Target Method: AOE, 5m
Cost for Use: 56 stamina
Damages/Heals Target for: 98 stamina
Status Effect on Target: WEAK (98%), Duration: 15s

Cyclone 5

From Colawiki

Classes: DPS
Target Method: AOE, 5m
Cost for Use: 83 stamina
Damages/Heals Target for: 126 stamina
Status Effect on Target: WEAK (98%), Duration: 15s

Cyclone 6

Classes: DPS Archetype Only
Target Method: AoE (5m Range)
Cost for Use: 96 Stamina
Damages Target for: 177 Points of Stamina Damage
Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds
Reuse Timer: 15 Seconds

Cyclone 7

Classes: DPS Archetype Only
Target Method: AoE (5m Range)
Cost for Use: 110 Stamina
Damages Target for: 252 Points of Stamina Damage
Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds
Reuse Timer: 15 Seconds

Cyclone 8

From Colawiki

Classes: DPS
Target Method: AOE, 5m
Cost for Use: 150 stamina
Damages/Heals Target for: 322 stamina
Status Effect on Target: WEAK (98%), Duration: 15s

Thanks to aliantha Brezoianu

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-NonCommercial-NoDerivs 3.0 License