Black Angel 501 Rules

♠..WELCOME TO BLACK ANGEL 501.. ♠

HOPE THAT YOUR STAY IN THE BLACK ANGEL SIM 501 will enjoy it and find the MEDIA AVAILABLE TO DEVELOP YOUR IDEAL PR, WE RECOMMEND FOR YOUR SAFETY READ THE RULES IN OUR SIM.

IGNORANCE OF THE RELEVANT TERMS, CONCEPTS AND RULES ARE NOT excuse to avoid compliance.

- TERMS OF SERVICE Linden Labs. (TOS)

DUE TO CHANGES IN THE TERMS OF SERVICE SECOND LIFE, entering 501 BLACK ANGEL RP YOU UNDERSTAND AND AGREE TO THE TERMS OF SERVICE IS SECOND LIFE AND THE RULES OF THIS SIM ACKNOWLEDGE THAT YOU ARE EIGHTEEN YEARS AND NOT BE OFFENDED BY VIOLENCE, ADULT LANGUAGE OR CONTENT OF THIS SEXUAL SIM.
ASTORIA OWNERS ARE NOT RESPONSIBLE RP BEYOND THIS AGREEMENT IN LEGAL LIABILITY ON THE PERSON / PEOPLE WHO DO NOT EXCEED THE AGE OF EIGHTEEN YEARS AND THAT VIOLATE THESE RULES. Are considered to be an infringement LEGALLY AND SO ARE RESPONSIBLE FOR THEIR OWN ACTIONS.

KEY DEFINITIONS:

RL = Real Life
Cola = Angel's Lost City Of
CCS = Cola Combat system
Fade to black FTB =
XP = Experience Points
IC = In character
OOC = Out of character
RP = Role play
GM = General Manager
HP = Health Points
GF = Good Fight
AFK = Away from keyboard (away from keyboard)

- LANGUAGE

SIM THIS IS SPANISH FOR WHAT IS REQUIRED IN SHAPE "required" the use of translators who do not speak FOR THIS LANGUAGE.

- REDUCE THE LAG IS IMPORTANT

Therefore we ask that you follow these tips to keep the area free of lag:
-No unnecessary wear scripted objects, bracelets dance type, chimeras, hud hugs and kisses, and so on.
-Turn off anything "Blink."
-Disconnect scanners, radars. These are not allowed in the sim. The use of these can result in a ban from the Sim.

GENERAL RULES OF SIM:

This SIM is role play so that players are expected to remain IC. We are "targets" can be attacked and attacked. It is always necessary to have an IC reason to attack and require a PR before and after an attack (minimum 3 to 5 lines).

Rp is the combination of the description of actions accompanied by parliaments and the use of Hud (combat). Everything is rp. Do not think the fight is only Rp.

Respect the limits of each player. In any case, if in doubt, RP puedess arrange with another player in IM. This is all to enjoy the game.

If your limits of RP there was "no specific RP / s player / s", respect your own limits and leave the RP in the event that the / s player / s were involved in an RP with you. Are your limits, not the other players.

-The Use of Voice is allowed in the OOC SIM as a tool. For a valid Rp should be written in the general chat.
-The use of Voice will be prohibited during the fighting group.
-It is the responsibility of the player always be aware and read the chat history.
-The use of motorized vehicles is prohibited in the SIM.

-No player is allowed to stop the rp. If you think the PR should be stopped or terminated for any reason make it known to a GM and accept their decision.
GF does not mean or say that the RP is finished or you're out of RP.

Here runs the rule of 3 lines: to capture or release a player has been knocked down by the system (ie using skills) should role-play the capture-or release-with a minimum of 3 lines written to describe the actions appropriate.
Furthermore, any action described should lead to a reaction to be described by another player. No place or time to give a reaction is Godmoding and will be punished.

1. CCS and HUD:
It is mandatory to use the CCS unit or an Observer tag on the SIM. The use of non Huds CCS such as Bloodlines, Warps, DCS, etc.
Always use your CCS so as to be visible and legible at all times (do not use the color black or a dark color that impede reading of the meter). It is forbidden to put it off or remove it to recover health during combat.

Attendees jumping are prohibited. Reduce the use of animations to a minimum during a combate.Los teleports are not allowed in combat. Also, is banned from flying with the exception of GMs who can only do so while fulfilling duties.

- METER BUG:
As is well known, after the last updates some meters have a bug that makes the Hudson and not accuse Meter damage, or melee or skills. On the other hand, the player with a stick with this problem can continue using their skills of healing and attack.
The player is not guilty that his meter does not function properly. But if you note should do something about it. And this is for everyone: you should not take unfair advantage in the game, even a bug or a disorder of the system itself.
When a player feels his stick or another player melee does not react or respond to the use of skills for more than 5 minutes:
- Reset the meter, followed by screaming "((get bug))" non comb and get away from combat for a period of 5 minutes.
After the third stick-bug, the player is knocked out. If you return to it will be penalized.

2.ARMAS:
They are only permitted weapons compatible with CCS (swords, knives and long-range weapons like bows chords to simple arrows, magic wand etc). The use of firearms, griefers, orbits, cages, push, ban, etc. is strictly prohibited and hindering the fight and create a strong lag in the area.

During an attack or a battle, all weapons must be visible and have an animation that shows clearly that it is attacking. Weapons are prohibited without animation. You can only use 2 weapons, one for each hand, and of these only one may have a damage enhancement (enhanced weapon). All Hud, Epee, or AO combat count as a weapon.
There is a caveat for the enhanced in different types: an enhanced defensive (armor, for example) + an enhanced offensive (racial buff or subtracts points) can be combined.

3. CRASH OUT rezzing:
If a player makes logging into a fight, suffered a server crash or a crash, and that decline is perceived as such, the player can not return to combat for over 5 minutes to reconnect and must put your been put in "non combative."
The Crashes shall necessarily advertise in "shout" (Crash out) and then (Back In).
After the third crash, the player is knocked out. If you return to it will be penalized.

The Rezz players who are not willing to be attacked and must remain without moving the meter mode to combat and shout ((rezzing)). To indicate that you are ready to be shouting ((REZ OK)) and turn on your meter.

4. HEAL BALL:
During and / or after a match, you can only use means of healing based on CCS: CCS skills (skills), balls of healing in hospitals approved by CCS and CCS items.

If a player leaves the battle to heal in a hospital, or use the heal balls, is not allowed to return to battle just leave.
You may not use balls for a rp heal or fight and fight again. Any use of balls heal puts you out of combat.

5. AVATARS OF CHILDREN:
Are not allowed as a child avatar or avatar of less than 1.6 meters tall. Failure to comply with this rule has an immediate Ban sim. The staff will have the final decision to any problem that has to do with this type of advertising.

6. REVIVE NAT and CORPSE CAMPING
After 5 minutes of a player is -> Defeated <- (defeated), revive naturally. This state is called -> Natural revive <- which the player must announce general chat in the form of shouting (NATURAL REVIVE) and the player must wait 5 minutes to get back to placing "NONCOMBATIVE."
At the moment the player, being in Nature Revive heal yourself, throw a skill, buff, and so on., Shall be deemed to be a threat again and has returned as a combative and may again be attacked.
* It is clear that if you put your put off for wanting to extend the life for 5 minutes and some skill area espadazo or you die, is not taken into account, because the rule clearly stated to wear off.

7. OOC:
All OOC communication should be expressed in IM. And to do so in the general chat tool should be used for such purposes OOC created or enclose the talks between double parentheses. Do not abuse the OOC chat in general.
Any unnecessary use of OOC or abuse of it ruins the game and will multado.Como unnecessary or "exaggerated" the OOC We must understand that during the rp a player must not use ooc to say things like: I see dead)) , you always with your stuff)), Hi guys)), are my fingers hurt)), use of inappropriate gestures, etc..
Any player who does not know IC will remain disciplined or ejected from the sim. if they have a problem fix it by IM or GM that this charge.

OOC insults are strictly prohibited.
OOC insults of a racist, intolerant, and so on. RP generate drama.
There will be zero tolerance for such behavior in the Sim and the penalty shall be immediate. No prior warning or discussion.

8. NON COMBAT:
FIGHTING NON ​​catch is prohibited except by some of the above reasons.
-If any problems between players is necessary to call a GM either in the general chat, the channel group or Hud CCS.
- Meter Bug or Crash Out Rezzing (explained above)

9. Metagaming:
Shall be punished Metagaming practice: using information obtained so OOC and use it in role play, being IC. Example: reading the tag of a player to see which clan is level, or see his name, among other things.

10.PEDIDOS AID:
It is forbidden to call for help for an IM BOUT private or group chat. The only way is:

FOR HELP DURING THE COURSE OF A RP:
Requests for assistance must be roleados and visible to all who are in the RP out of your position and guided to the site of each sim REZZO to make all kinds of help. (This being the only way)
Not admit any other requests for help

All who come to call for help should do REZZO reaching the area. Will be given 10 minutes to make the call for help. Anyone entering after the stipulated time will be automatically out of the rp and must leave the sim.
The person making the call for help need not leave the sim
THE CALL TO BE VALID MUST HELP PUT IN THE MAIL THAT ARE IN THE AREA Rezza, WHICH WILL ARRIVE TO THE SIM TO VALIDATE GMS ORDER HELP.

NOTES TO VALIDATE PRIOR OUT OF RP SIM
Entering the sim, you must immediately enter the note in the inbox located in the Rezz (eg previous scrolls that tell their friends to come to stroll among others). Your help will be accepted by GM as long as they comply with a parity of players (a bout 10 to 10 can not end in a fight 20 COTRA 30, in these cases the rp GM can stop or reduce the amount of players where applicable) and this is entered before starting the rp, any note is entered then started the rp will be invalid.

You're here to play: to win or lose the same. The loss of a battle can mean the gain of a good rp.

11. FTB (Fade To Back)
Taken into account only the first 3 limits
If the nature of role-playing game experience at some point it causes discomfort you can use the FTB (refusing to continue playing and leave the rp). The reason for the denial and the event schedule will be recorded and the player may not participate in a rematch for the period of 24 hours with the people against those who used the FTB.
When the tool is used FTB, you must immediately notify a GM and accept the directions he gave them for each particular case in rejecting the role play.
Do not call a GM in these cases may result in automatic expulsion / banishment Zone CCS.

12. Teleport and captured:
Tp is strictly forbidden to give during the development of a Rp.
Tp take out the SIM is also prohibited. If a reason for forcing them to abandon rl combat, must use FTB.
Overuse of such withdrawals will also be punished.

If you disagree with how they turned the match or the result that he threw, not publicly accused of cheating or give false pretexts that could lead to greater conflict, go to a GM, please let it know and just take action and necessary.
-It is forbidden to use any skill if you're tied.
-You may move in a state of defeat. If you have an AO that makes your avatar is standing while your state is Defeated, you take it off.
-Any release should be roller-chopped by someone else (either the sensor or a player who comes to rescue). It is forbidden to free oneself from any form you please (hidden object … etc …- as would be seen as GODMODING.
'You can not release a person whose rope is held by her captor. First you must remove the sensor and then do the PR release.
-You can not fight while you are dragging a captured person, however if a prisoner is bound and attached to a rope, the captor can drag his prisoner, using offensive skills, healing and support. Only the melee is not allowed.

To give a person captured tp to another sim you must:
1) agree first to IM with another player
2) Leave the fight
3) Move away from the fight and shuffling to the arrested person either to one end of the SIM to the landing point of the rp Zone.

If you tied is impossible to release someone. Do not.

A person can be considered free from their captors if they have not spoken or done PR for a period of 15 minutes from capture.

This SIM catches are valid.
If you do not catch your limits, or capture time limited to less than 30 minutes (it is understood to rp) is not appropriate for play in this SIM.

If the person is raised before the capture although skill animation did not work, you should not proceed with the capture and the player is a victim of lag, who has not knocked out. The lag often hurts and we need to read the chat log.
For this reason the catches can not be run through gestures.

13.CAMPING: CAMPING BY POINTS (AFK)
By "camping" the absence of a computer keyboard or not to participate in role play, leaving the avatar with the CCS on mode, with the purpose of accumulating experience points.
RP happens in the open chat is therefore required the player to watch it and respond when spoken to. If you do not respond within 10 minutes away from the keyboard will consider and proceed to sanction.

14. SALTO ENHANCERS / MOVEMENT:
You may not use any enhancers or movement breaks during the match, to persecute someone to follow someone, to get away from someone to spy on someone, to abuse someone, or to locate sniper positions.
Jump breeders are only suitable to explore, not to cause discomfort or create advantages during combat.

15. SAFE AREAS:
There are no safe zones, CCS Put your meter if you want non militant attack.

16. ATTITUDE OF GOD (GODMODING)
Do not force others to follow your RP, each is free to create your RP.
Do not act like you are invincible
Do not try to be all wise and all powerful in a RP.
Skills can not be sent through the walls, floor to floor or behind a wall that separates you from the target (the target must be in your view).
Do not use magic effects with HUD. That's what the Hud.

Examples of attitude of God are:
1. Beat someone and then perform the role play to try to make it something that is not (an animal, for example) without the express consent of the player. (One can attempt to produce an action or reaction in another player, not force).
2. Perform throwing RP incurable poison.
3. Develop or regenerate a body part or member immediately after being maimed or cut.
4. "I can kill it …" (insert any reason here).
5. Describe actions or reactions of another player just to our shares.

17. SKYBOX:
This sim will NOT be allowed to board a sky without the consent of the owner or partner thereof, or role-play or anything, it sometimes created to ban the minimum sanction of the sim.
The only people with access to the sky as well as their owners, are the GM.

1. DO NOT ALLOW UP TO THE SKY IN ANY WAY A role-play, WITHOUT OWNER'S PERMISSION. WHO TO LOOK UP A SKYS RP shall be automatically banned.

2. CAN NOT STAY ON THE SKYBOX DURING THE DOUBLE XP, FAILURE TO COMPLY WITH THIS RULE WILL CAUSE THE BAN FOR THE REST OF SIM PERIOD DOUBLE XP.

18. Be banned:
If you are banned for violating any of the rules of the Sim, you can proceed to contact the GM ADMIN (Cristal Rallier) if you think the ban was unfair or abusive.
Trying to be removed by contacting the various GM BAN only cause is that your time is increased BAN.

19. REPORT PROBLEMS:
Any subject matter related to violations of the rules may be referred to the group of GMs. These are players with the GM title at the top of your meter. Please be polite and direct with your questions or issues that can be solved quickly.
During the course of RP, this GM's decision is final and no Discuss.
If you have a problem with a GM, proceed to contact Cristal Rallier and / or Sodrek Rainier.
Any accusation of cheating should be reported to a GM. It is strictly forbidden to use the general chat to make accusations of cheating other players.

20. REZZA OBJECTS:
Rezza items in Sim is already allowed at certain times during a PR required.
Permission is granted to the use of three objects (fire, flag, graffiti, etc.). Per person / clan.
Residents of Black Angel (homes) are allowed to place your belongings in the range of prims set your rent.
Failure to observe / ignore this rule will result in disciplinary action.

21. Gestures:
This allowed the use of realistic gestures of nature and contribute to the course of a RP (laughter, etc.).. Any gesture that contains music or sounds that are not justified in the development of RP are not allowed.

22. VEHICLES / FLY:
This prohibited the use of motor vehicles and flying machines in the Sim.
If you have any doubt whether the object is about to use is considered as a vehicle, proceed prior to contact a GM, which will resolve your doubts.

23. GM INTERVENTION:
During the RP, if it is stopped by a GM will cease any hostile activity, whether using healing skills as offensive.
The decision of a GM should be observed and not contested by OOC chat in general.

-The penalties for persons who commit any fault, are the same as those with fields except those that has to do with the meter and hud, but if you follow the rules of failing repeatedly requested the ban be person's final CCS.

- VIOLATIONS AND PENALTIES -

-First Offense:
A formal warning which will remain etched in the public record for a period of 56 days. If after those days, the player returns to foul, the warning will be deleted from the registry.

-Following offenses:
Level 1 - 4: 150 XP removed from infringement
Level 5 to 6: off of 750 XP per violation.
Level 7 to 8: Remove XP for violation of 2250.
Level 9 and above: 4000 XP removed from infringement.

-The grieffers be expelled and banned from the Sim.

The offenses are included: camping, insulting OCC, enhance motion animations during combat, lock discussion with a GM, fighting to be "on leash" tp be out / in / from a fight, try to fool the rest of players to take advantage, and so on.

Once you have made a deduction of points a player loses the right to be warned and is a candidate to be cut points for each offense committed.

Any decision of a GM is final and no right of reply. However, players should know that every case of warning or penalty will posteriormnte supervised by a higher authority and where appropriate, the decision of yore may be altered, revoked or modified.

- GENERAL AUTHORITY -
The owners and staff of the CCS area, sim Black Angel 501, reserve the right to make decisions about rules are not established in this Agreement and altering, revising and / or amend this Convention governs and communicate to players .
These decisions are final and are not entitled to reply.

-GM-

- Cristal Rallier - ( GM ADMIN )
- Sodrek Rainier
- Heika Kappler
- Soll Piaggio
- Ffernando Rossini
-Mayko Frenzy
-Chrysar Davi
-betochan Zeplin
-Trisquel Galicia
-Akane Nansen

♠..Black Angel 501 Staff ..♠

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